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Criterion
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Paper session grid with two time blocks, three rooms, colored session cards and an open topic pool.
Facilitation
Barcamp
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When many people can contribute knowledge and the flow should stay open, Barcamp provides a framework for self-organized sessions. The format channels energy without defining the content too narrowly in advance.When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumLowLow
Timedifferent
30-60 minHalber Tag bis 2 Tage45-90 min45–75 min
Participantsdifferent
3-1015-2003-10Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Emotion Board, Themes, Action ItemsSession Board, Session Notes, Community LearningsDelegation Board, Decision Boundaries, Role Agreements4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
RetrospectiveTeamReflection
FacilitationLarge groupLearning
AutonomyRolesTeam
RetrospectiveLearningReflectionTeam
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