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| Criterion | ![]() Agile Mad Sad Glad | ![]() Operations After-Action Review | ![]() Agile Start Stop Continue | ![]() Agile Sprint Retrospective |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | 20-45 min | 30-60 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter |
Participantsdifferent | 3-10 | 3-12 | 3-12 | Scrum Team |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | Lessons learned, Action items, Event summary | Start Stop Continue Board, Improvement Actions | Improvement actions, Team agreements |
Tagsno overlap | RetrospectiveTeamReflection | LearningOperationsImprovement | RetrospectiveImprovementTeamReflection | RetrospectiveImprovementLearning |



