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| Criterion | ![]() Systems Thinking Leverage Points | ![]() Product Discovery Learning Card | ![]() Decision Making OODA Loop | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | Half day | 25-40 min | 15-60 min je Zyklus | 1-5 Tage |
Participantsdifferent | 3-12 | 1-5 | 1-8 | Nutzertraffic |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Leverage Map, Action Strategy | Learning Card with evidence and next action | Situation Assessment, Decision Loop, Action Updates | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | Systems thinkingChangeStrategy | ExperimentsValidationDiscoveryLearning | DecisionChangeLearningStrategy | ValidationExperimentsDemandDiscovery |



