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Criterion
Paper illustration of Leverage Points with its method-specific working model.
Systems Thinking
Leverage Points
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Purposedifferent
Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.
Complexitydifferent
HighMediumHighMedium
Timedifferent
Half dayAs neededHalber Tag30-90 min
Participantsdifferent
3-124-155-203-12
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Leverage Map, Action StrategyIncident Log, Action Tracker, Stakeholder UpdatesSimulation Notes, Gaps List, Updated RunbooksPostmortem Doc, Action Items, Timeline
Tagsno overlap
Systems thinkingChangeStrategy
IncidentOperationsReliability
ResilienceOperationsIncident
Site Reliability EngineeringIncidentLearningReliability
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