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| Criterion | ![]() Systems Thinking Leverage Points | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Product Discovery Learning Card | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | High | Medium | Low | Medium |
Timedifferent | Half day | 60-90 min | 25-40 min | 1-5 Tage |
Participantsdifferent | 3-12 | 3-8 | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Workshop | Workshop + async | Async |
Outputdifferent | Leverage Map, Action Strategy | Prioritization Canvas, Hypothesis Backlog | Learning Card with evidence and next action | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | Systems thinkingChangeStrategy | ExperimentsPrioritizationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning | ValidationExperimentsDemandDiscovery |



