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| Criterion | ![]() Systems Thinking Leverage Points | ![]() Systems Thinking Future Reality Tree | ![]() Knowledge Modeling NeOn Methodology | ![]() Knowledge Modeling Ontology Design Patterns |
|---|---|---|---|---|
Purposedifferent | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | The NeOn Methodology structures ontology work as a controlled process with reuse, scenarios, and reviews. It is useful when ontologies should not emerge ad hoc but modularly and reusably. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. |
Complexitydifferent | High | High | High | Medium |
Timedifferent | Half day | 2-4 h | Mehrere Wochen bis Monate | 1-3 h pro Pattern |
Participantsdifferent | 3-12 | 3-8 | 2-10 | 1-6 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Leverage Map, Action Strategy | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Ontology Requirements Specification, Reuse Plan, Ontology Modules, Evaluation Report | Selected Patterns, Adapted Schema Fragments, Pattern Documentation |
Tagsno overlap | Systems thinkingChangeStrategy | Theory of ConstraintsSystems thinkingChange | OntologyMethodologyReuseSemanticEngineering | OntologyPatternsReuseSemanticModeling |



