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Criterion
Paper illustration of Leverage Points with its method-specific working model.
Systems Thinking
Leverage Points
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Purposedifferent
Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.
Complexitysame
HighHighHighHigh
Timedifferent
Half day2-4 hHalber Tag1-5 Tage
Participantsdifferent
3-123-85-204-12
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Leverage Map, Action StrategyFuture Reality Tree, Negative Branches, Assumption List, Improved InjectionsSimulation Notes, Gaps List, Updated RunbooksLogic Model, Change Objectives, Intervention Components, Evaluation Plan
Tagsno overlap
Systems thinkingChangeStrategy
Theory of ConstraintsSystems thinkingChange
ResilienceOperationsIncident
ChangeSystems thinkingCapability
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