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| Criterion | ![]() Systems Thinking Leverage Points | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Smoke Test | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | Half day | 1-5 Tage | 1-5 Tage | 25-40 min |
Participantsdifferent | 3-12 | Nutzertraffic | Nutzertraffic | 1-5 |
Formatdifferent | Workshop | Async | Async | Workshop + async |
Outputdifferent | Leverage Map, Action Strategy | Click Data, Interest Signal, Learning Decision | Interest Metrics, Conversion Signal, Learning Note | Learning Card with evidence and next action |
Tagsno overlap | Systems thinkingChangeStrategy | ValidationExperimentsDemandDiscovery | ValidationExperimentsDemandGrowth | ExperimentsValidationDiscoveryLearning |



