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Criterion
Paper illustration for Learning Review.
Operations
Learning Review
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Purposedifferent
After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-3 h45-90 min45–75 min30-60 min
Participantsdifferent
3-103-10Team members involved3-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Learning Review Notes, System Factors, Improvement ActionsResponsibility Map, Role Agreements, Open Questions4Ls Board, Learning Themes, Improvement ActionsStart Stop Continue Board, Improvement Actions
Tagsno overlap
LearningRetrospectiveIncidentOperations
RolesResponsibilityTeamFacilitation
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementTeamReflection
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