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| Criterion | ![]() Operations Learning Review | ![]() Operations Process Mapping | ![]() Operations After-Action Review | ![]() DevOps Game Day |
|---|---|---|---|---|
Purposedifferent | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 1-3 h | 1-3 h | 20-45 min | Halber Tag |
Participantsdifferent | 3-10 | 3-10 | 3-12 | 5-20 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Learning Review Notes, System Factors, Improvement Actions | Process Map, Handoff List, Improvement Backlog | Lessons learned, Action items, Event summary | Simulation Notes, Gaps List, Updated Runbooks |
Tags1 shared | LearningRetrospectiveIncidentOperations | ProcessOperationsImprovement | LearningOperationsImprovement | ResilienceOperationsIncident |



