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| Criterion | ![]() Operations Learning Review | ![]() UX Research Customer Journey Mapping | ![]() Agile Mad Sad Glad | ![]() UX Design Service Blueprinting |
|---|---|---|---|---|
Purposedifferent | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. |
Complexitydifferent | Medium | Medium | Low | High |
Timedifferent | 1-3 h | 2-4 h | 30-60 min | 0.5-2 Tage |
Participantsdifferent | 3-10 | 4-10 | 3-10 | 6-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Learning Review Notes, System Factors, Improvement Actions | Journey Map, Pain-point List, Opportunity Backlog | Emotion Board, Themes, Action Items | Service Blueprint, Fail Points, Ownership Map |
Tagsno overlap | LearningRetrospectiveIncidentOperations | JourneyServiceService design | RetrospectiveTeamReflection | Service designOperationsJourneyBlueprint |



