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| Criterion | ![]() Product Discovery Learning Card | ![]() Knowledge Modeling Peer Instruction | ![]() Facilitation Fishbowl Discussion | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision. | When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 25-40 min | 10-20 min je Frage | 45-90 min | 45-75 min |
Participantsdifferent | 1-5 | 6-50 | 8-80 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Learning Card with evidence and next action | Concept Questions, Vote Results, Learning Notes | Discussion Insights, Observed Tensions, Follow-up Questions | Test Matrix, Test Plan |
Tagsno overlap | ExperimentsValidationDiscoveryLearning | LearningDialogueFacilitation | FacilitationDialogueLarge group | ExperimentsValidationDiscoveryOptions |



