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| Criterion | ![]() Product Discovery Learning Card | ![]() Product Discovery MVP Test Matrix | ![]() Architecture ATAM (Architecture Tradeoff Analysis Method) | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. | ATAM helps teams weigh architecture decisions when quality goals compete. The team considers business goals, stakeholder expectations, and technical decisions together. The evaluation shows which risks need further investigation. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Low | Medium | High | Low |
Timedifferent | 25-40 min | 45-75 min | Several meetings plus preparation and analysis; total effort depends on scope | 30-60 min |
Participantsdifferent | 1-5 | 2-8 | Evaluation team, architects, and relevant stakeholders | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Learning Card with evidence and next action | Test Matrix, Test Plan | Prioritized quality scenarios in a utility tree, Architecture risks with reasoning and assumptions, Sensitivity and trade-off points, Findings report with open investigations | Completed Experiment Canvas, Success Metric |
Tagsno overlap | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryOptions | ArchitectureQualityRiskTradeoffsStakeholders | ExperimentsValidationDiscoveryHypothesis |



