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| Criterion | ![]() Product Discovery Learning Card | ![]() Systems Thinking Leverage Points | ![]() Systems Thinking Intervention Mapping | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | High | High | Medium |
Timedifferent | 25-40 min | Half day | 1-5 Tage | 1-5 Tage |
Participantsdifferent | 1-5 | 3-12 | 4-12 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Async |
Outputdifferent | Learning Card with evidence and next action | Leverage Map, Action Strategy | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ExperimentsValidationDiscoveryLearning | Systems thinkingChangeStrategy | ChangeSystems thinkingCapability | ValidationExperimentsDemandDiscovery |



