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| Criterion | ![]() Product Discovery Learning Card | ![]() Agile Example Mapping | ![]() Product Discovery Fake Door Test | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 25-40 min | 30-60 min | 1-5 Tage | 45-75 min |
Participantsdifferent | 1-5 | 3-7 | Nutzertraffic | 2-8 |
Formatdifferent | Workshop + async | Workshop | Async | Workshop |
Outputdifferent | Learning Card with evidence and next action | Example Map, Acceptance Criteria, Open Questions | Click Data, Interest Signal, Learning Decision | Test Matrix, Test Plan |
Tagsno overlap | ExperimentsValidationDiscoveryLearning | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryOptions |



