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| Criterion | ![]() Product Discovery Learning Card | ![]() Decision Making Delphi Method | ![]() Product Discovery Fake Door Test | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | High | Medium | Medium |
Timedifferent | 25-40 min | 1-4 Wochen | 1-5 Tage | 15-60 min je Zyklus |
Participantsdifferent | 1-5 | 6-30 Experten | Nutzertraffic | 1-8 |
Formatdifferent | Workshop + async | Async | Async | Workshop + async |
Outputdifferent | Learning Card with evidence and next action | Expert Forecast, Consensus Range, Assumption Notes | Click Data, Interest Signal, Learning Decision | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | ExperimentsValidationDiscoveryLearning | ForecastingExpertsDecisionStrategy | ValidationExperimentsDemandDiscovery | DecisionChangeLearningStrategy |



