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| Criterion | ![]() UX Design Lean UX Canvas | ![]() Knowledge Modeling Peer Instruction | ![]() Facilitation Fishbowl Discussion | ![]() Facilitation World Café |
|---|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision. | When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover. | When a group needs to connect many viewpoints in a short time, World Café creates a calm alternation between closeness and rotation. It sets thinking in motion without forcing the conversation into full-plenary rigidity. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 2-3 h | 10-20 min je Frage | 45-90 min | 60-180 min |
Participantsdifferent | 3-8 | 6-50 | 8-80 | 12-100+ |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Concept Questions, Vote Results, Learning Notes | Discussion Insights, Observed Tensions, Follow-up Questions | Table Notes, Emergent Themes, Shared Questions |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | LearningDialogueFacilitation | FacilitationDialogueLarge group | FacilitationDialogueLarge groupSensemaking |



