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| Criterion | ![]() UX Design Lean UX Canvas | ![]() Product Discovery Opportunity Scoring | ![]() Domain Modeling EventStorming | ![]() Product Discovery Jobs to Be Done |
|---|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 2-3 h | 60-120 min | 2-8 h | 1-3 Wochen |
Participantsdifferent | 3-8 | 3-6 | 5-12 | 5-12 Interviews |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Opportunity Score Table, Top Outcomes | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Job Stories, Outcome Statements, Opportunity List |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | PrioritizationDiscoveryOutcomesNeeds | Domain-Driven DesignEventsDiscoveryWorkshop | CustomerOutcomesNeeds |



