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| Criterion | ![]() UX Design Lean UX Canvas | ![]() Facilitation Fishbowl Discussion | ![]() Product Discovery Product Kata | ![]() Knowledge Modeling Peer Instruction |
|---|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover. | Product Kata helps clarify customer problems, solution ideas, and evidence through a repeatable improvement routine. It captures direction, current metric, target metric, experiment notes, and learning. | Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 2-3 h | 45-90 min | 1-2 Wochen je Loop | 10-20 min je Frage |
Participantsdifferent | 3-8 | 8-80 | 3-10 | 6-50 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Discussion Insights, Observed Tensions, Follow-up Questions | Direction, Current metric, Target metric, Experiment note, Learning report | Concept Questions, Vote Results, Learning Notes |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | FacilitationDialogueLarge group | OutcomesDiscoveryLearningIterationCoaching | LearningDialogueFacilitation |



