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| Criterion | ![]() UX Design Lean UX Canvas | ![]() Facilitation Fishbowl Discussion | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When a controversial topic needs depth and discipline at the same time, Fishbowl Discussion makes the structure of the conversation transparent. The format keeps the core small enough for real dialogue and open enough for controlled turnover. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 2-3 h | 45-90 min | 1-5 Tage | 30-60 min |
Participantsdifferent | 3-8 | 8-80 | Nutzertraffic | 1-5 |
Formatdifferent | Workshop + async | Workshop | Async | Workshop + async |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Discussion Insights, Observed Tensions, Follow-up Questions | Click Data, Interest Signal, Learning Decision | Completed Experiment Canvas, Success Metric |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | FacilitationDialogueLarge group | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryHypothesis |



