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| Criterion | ![]() Innovation Lean Startup | ![]() UX Research Usability Testing | ![]() Growth A/B Testing | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | Medium | Medium | High | Low |
Timedifferent | Wochen bis Monate je Lernzyklus | 1-2 h je Session | 1-4 Wochen | 1-5 Tage |
Participantsdifferent | 2-8 | Based on research question | 1-6 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop + async | Async | Async |
Outputdifferent | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Usability Issues, Severity List, Recommendations | Experiment results, Decision log, Learning summary | Interest Metrics, Conversion Signal, Learning Note |
Tags1 shared | LeanStartupValidationMVP | ValidationUXPrototype | ExperimentsGrowthAnalyticsValidation | ValidationExperimentsDemandGrowth |



