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| Criterion | ![]() Product Strategy Lean Canvas | ![]() Facilitation Mind Mapping | ![]() Facilitation 1-2-4-All | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When an early product bet still has too many open points, it brings target group, problem, and assumptions into a single view. It condenses the idea so core risks become nameable. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 45-90 min | 15-45 min | 10-20 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 1-6 | 1-10 | 4-100+ | 10-50 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Lean Canvas, Core Assumptions, Experiment Backlog | Mind Map, Topic Clusters, Open Questions | Idea List, Shared Insights, Emergent Themes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | StartupLeanAssumptionsBusiness model | BrainstormingIdeasMappingStructureFacilitation | FacilitationInclusionIdeation | BrainstormingWorkshopCollaborationIdeation |



