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Criterion
A paper-based illustration representing Kano Model with its core stages and visible working result.
Product Discovery
Kano Model
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-2 Tage1-2 Tage1-3 h1-2 Tage
Participantsdifferent
10-50Based on research question3-1010-30
Formatdifferent
Workshop + asyncAsyncWorkshopAsync
Outputdifferent
Kano Matrix, Feature Classes, Priority ThemesFindability Metrics, Path Analysis, Revised IACustomer Journey Canvas, Pain Points, Experience OpportunitiesClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
SatisfactionPrioritizationCustomer
Information architectureNavigationFindability
JourneyCustomerService designCanvas
UXNavigationFindabilityValidation
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