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| Criterion | ![]() Product Discovery Kano Model | ![]() Product Discovery Problem Interview | ![]() Product Discovery Learning Card | ![]() Product Discovery Hypothesis Prioritization Canvas |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-2 Tage | 30-60 min je Interview | 25-40 min | 60-90 min |
Participantsdifferent | 10-50 | 5-12 Interviews | 1-5 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Problem Evidence, Risk Notes, Customer Segments | Learning Card with evidence and next action | Prioritization Canvas, Hypothesis Backlog |
Tagsno overlap | SatisfactionPrioritizationCustomer | DiscoveryInterviewsValidation | ExperimentsValidationDiscoveryLearning | ExperimentsPrioritizationDiscoveryHypothesis |



