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| Criterion | ![]() Product Discovery Kano Model | ![]() Operations Pomodoro Technique | ![]() UX Research Affinity Diagramming |
|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | For easily distracted solo work, the method sets clear time boundaries for concentrated work. It protects attention when large tasks would otherwise fall apart into small avoidance moves. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. |
Complexitydifferent | Medium | Low | Low |
Timedifferent | 1-2 Tage | 25 min Zyklen | 45–90 min |
Participantsdifferent | 10-50 | 1 | 3-10 |
Formatdifferent | Workshop + async | Async | Workshop |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Focus Sessions, Task Progress, Interruption Notes | Theme clusters, Insight statements, Opportunity areas |
Tagsno overlap | SatisfactionPrioritizationCustomer | FocusTime managementProductivityExecution | SynthesisQualitativeRoot cause |
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