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| Criterion | ![]() Product Discovery Kano Model | ![]() Product Discovery Opportunity Solution Tree | ![]() Product Discovery Opportunity Scoring | ![]() Product Discovery Jobs to Be Done |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 1-2 Tage | 1-2 h Setup, laufend | 60-120 min | 1-3 Wochen |
Participantsdifferent | 10-50 | 2-6 | 3-6 | 5-12 Interviews |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Opportunity Solution Tree, Experiment Backlog, Learning Log | Opportunity Score Table, Top Outcomes | Job Stories, Outcome Statements, Opportunity List |
Tagsno overlap | SatisfactionPrioritizationCustomer | DiscoveryOutcomesExperimentsOpportunity | PrioritizationDiscoveryOutcomesNeeds | CustomerOutcomesNeeds |



