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| Criterion | ![]() Product Discovery Kano Model | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Operations ABC Analysis | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-2 Tage | 60-90 min | 30-60 min | 2-3 h |
Participantsdifferent | 10-50 | 3-8 | 1-5 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Async | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Prioritization Canvas, Hypothesis Backlog | ABC Classification, Focus Rules, Control List | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | SatisfactionPrioritizationCustomer | ExperimentsPrioritizationDiscoveryHypothesis | PrioritizationOperationsPortfolio | CanvasHypothesisOutcomesDiscovery |



