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| Criterion | ![]() Product Discovery Kano Model | ![]() UX Research First-click Testing | ![]() Product Discovery Pretotyping | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | Pretotyping clarifies whether a customer problem and solution idea create enough real demand. It separates problem, assumption, solution, and evidence, and captures the result as a pretotyping sketch, test setup, and conversion data. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 1-2 Tage | 1-2 Tage | Stunden bis wenige Tage | 1-5 Tage |
Participantsdifferent | 10-50 | 10-30 | 1-4 | Nutzertraffic |
Formatdifferent | Workshop + async | Async | Workshop + async | Async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Click Heatmap, Success Rate, Design Recommendations | Pretotyping sketch, Test setup, Conversion data, Go or no-go decision | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | SatisfactionPrioritizationCustomer | UXNavigationFindabilityValidation | ValidationDemandMVP | ValidationExperimentsDemandDiscovery |



