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| Criterion | ![]() Product Discovery Kano Model | ![]() UX Research First-click Testing | ![]() Innovation Lean Startup | ![]() Product Strategy Lean Canvas |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | When an early product bet still has too many open points, it brings target group, problem, and assumptions into a single view. It condenses the idea so core risks become nameable. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 1-2 Tage | 1-2 Tage | Wochen bis Monate je Lernzyklus | 45-90 min |
Participantsdifferent | 10-50 | 10-30 | 2-8 | 1-6 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop + async |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Click Heatmap, Success Rate, Design Recommendations | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Lean Canvas, Core Assumptions, Experiment Backlog |
Tagsno overlap | SatisfactionPrioritizationCustomer | UXNavigationFindabilityValidation | LeanStartupValidationMVP | StartupLeanAssumptionsBusiness model |



