View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Product Discovery Kano Model | ![]() Operations ABC Analysis | ![]() Agile Three Amigos | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | With many similar objects of differing economic significance, the method prioritizes effort by effect. It separates what needs regular steering from what rarely needs attention. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-2 Tage | 30-60 min | 15-30 min | 30-60 min |
Participantsdifferent | 10-50 | 1-5 | 3 | 3-7 |
Formatdifferent | Workshop + async | Async | Workshop + async | Workshop |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | ABC Classification, Focus Rules, Control List | Clarified Story, Test Examples, Open Questions | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | SatisfactionPrioritizationCustomer | PrioritizationOperationsPortfolio | CollaborationBehavior-Driven DevelopmentQualityRefinement | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



