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| Criterion | ![]() Operations Kaizen Event | ![]() UX Design Lean UX Canvas | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | For a tightly scoped process segment with noticeable waste, the method bundles shared energy for change. It suits situations that call for fast learning loops and visible adjustments. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 0.5-5 Tage | 2-3 h | 30-60 min | 1-5 Tage |
Participantsdifferent | 4-10 | 3-8 | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Kaizen Charter, Waste List, Improvement Experiments, Standard Work Update | Completed Lean UX Canvas, Hypothesis list, First experiment | Completed Experiment Canvas, Success Metric | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | LeanContinuous improvementOperations | CanvasHypothesisOutcomesDiscovery | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



