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| Criterion | ![]() Product Discovery Jobs to Be Done | ![]() UX Research User Interviews | ![]() Domain Modeling EventStorming | ![]() UX Research Empathy Mapping |
|---|---|---|---|---|
Purposedifferent | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 1-3 Wochen | 30–60 min per interview | 2-8 h | 30–60 min |
Participantsdifferent | 5-12 Interviews | 1 participant per interview | 5-12 | 4-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Job Stories, Outcome Statements, Opportunity List | Interview Notes, Themes, Insight Summary | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Empathy Map, Assumptions List, Research Gaps |
Tagsno overlap | CustomerOutcomesNeeds | QualitativeResearchCustomerDiscovery | Domain-Driven DesignEventsDiscoveryWorkshop | SynthesisQualitativeWorkshop |



