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| Criterion | ![]() Product Discovery Jobs to Be Done | ![]() Growth Hooked Model | ![]() Product Discovery Opportunity Scoring | ![]() Product Strategy ICE Scoring |
|---|---|---|---|---|
Purposedifferent | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 1-3 Wochen | Multiple workshops over several weeks | 60-120 min | 30-60 min |
Participantsdifferent | 5-12 Interviews | 2-8 | 3-6 | 2-8 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Job Stories, Outcome Statements, Opportunity List | Hooked loop, Trigger map, Reward design, Ethics check | Opportunity Score Table, Top Outcomes | ICE Table, Top Idea List |
Tagsno overlap | CustomerOutcomesNeeds | GrowthBehaviorRetention | PrioritizationDiscoveryOutcomesNeeds | PrioritizationScoringGrowthDecision |



