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| Criterion | ![]() Product Discovery Jobs to Be Done | ![]() Innovation Design Thinking | ![]() UX Research User Interviews | ![]() Product Discovery Opportunity Scoring |
|---|---|---|---|---|
Purposedifferent | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When opportunities need ranking by their effect, it makes importance and satisfaction directly comparable. It separates problem, assumption, solution, and evidence. The result is captured as an opportunity-score table and top outcomes. |
Complexitydifferent | Medium | High | Low | Medium |
Timedifferent | 1-3 Wochen | 1 Tag bis mehrere Wochen | 30–60 min per interview | 60-120 min |
Participantsdifferent | 5-12 Interviews | 4-10 | 1 participant per interview | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Job Stories, Outcome Statements, Opportunity List | Problem Statement, Prototype, Test Learnings | Interview Notes, Themes, Insight Summary | Opportunity Score Table, Top Outcomes |
Tagsno overlap | CustomerOutcomesNeeds | InnovationPrototypeResearch | QualitativeResearchCustomerDiscovery | PrioritizationDiscoveryOutcomesNeeds |



