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Criterion
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of Leverage Points with its method-specific working model.
Systems Thinking
Leverage Points
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Purposedifferent
Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.
Complexitysame
HighHighHighHigh
Timedifferent
1-5 TageHalber TagHalf day2-4 h
Participantsdifferent
4-125-203-123-8
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Logic Model, Change Objectives, Intervention Components, Evaluation PlanSimulation Notes, Gaps List, Updated RunbooksLeverage Map, Action StrategyFuture Reality Tree, Negative Branches, Assumption List, Improved Injections
Tagsno overlap
ChangeSystems thinkingCapability
ResilienceOperationsIncident
Systems thinkingChangeStrategy
Theory of ConstraintsSystems thinkingChange
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