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| Criterion | ![]() Systems Thinking Intervention Mapping | ![]() Systems Thinking Future Reality Tree | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | High | High | Low | Low |
Timedifferent | 1-5 Tage | 2-4 h | 30-60 min | 25-40 min |
Participantsdifferent | 4-12 | 3-8 | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Completed Experiment Canvas, Success Metric | Learning Card with evidence and next action |
Tagsno overlap | ChangeSystems thinkingCapability | Theory of ConstraintsSystems thinkingChange | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning |



