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| Criterion | ![]() Systems Thinking Intervention Mapping | ![]() DevOps Blameless Postmortem | ![]() DevOps Game Day | ![]() Systems Thinking Future Reality Tree |
|---|---|---|---|---|
Purposedifferent | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. |
Complexitydifferent | High | Medium | High | High |
Timedifferent | 1-5 Tage | 30-90 min | Halber Tag | 2-4 h |
Participantsdifferent | 4-12 | 3-12 | 5-20 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Postmortem Doc, Action Items, Timeline | Simulation Notes, Gaps List, Updated Runbooks | Future Reality Tree, Negative Branches, Assumption List, Improved Injections |
Tagsno overlap | ChangeSystems thinkingCapability | Site Reliability EngineeringIncidentLearningReliability | ResilienceOperationsIncident | Theory of ConstraintsSystems thinkingChange |



