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| Criterion | ![]() DevOps Incident Command | ![]() Delivery Value Stream Mapping | ![]() DevOps Game Day | ![]() Operations Gemba Walk |
|---|---|---|---|---|
Purposedifferent | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | When delivery work dissolves into wait times, handoffs, and hidden effort, Value Stream Mapping makes the actual flow visible. The method exposes bottlenecks, idle time, and feedback loops so lead time and improvement levers become tangible. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions. |
Complexitydifferent | Medium | Medium | High | Low |
Timedifferent | As needed | 1-3 h | Halber Tag | 30-120 min |
Participantsdifferent | 4-15 | 4-10 | 5-20 | 2-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Incident Log, Action Tracker, Stakeholder Updates | Current-state map, Future-state map, Bottleneck list | Simulation Notes, Gaps List, Updated Runbooks | Observation Notes, Improvement Ideas |
Tagsno overlap | IncidentOperationsReliability | LeanFlowWasteDelivery | ResilienceOperationsIncident | LeanObservationProcessOperations |



