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| Criterion | ![]() DevOps Incident Command | ![]() Decision Making Pre-Mortem | ![]() DevOps Game Day | ![]() DevOps Blameless Postmortem |
|---|---|---|---|---|
Purposedifferent | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | As needed | 20–45 min | Halber Tag | 30-90 min |
Participantsdifferent | 4-15 | Small cross-functional group | 5-20 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Incident Log, Action Tracker, Stakeholder Updates | Risk list, Mitigation plan, Assumption log | Simulation Notes, Gaps List, Updated Runbooks | Postmortem Doc, Action Items, Timeline |
Tagsno overlap | IncidentOperationsReliability | RiskDecisionFailurePlanning | ResilienceOperationsIncident | Site Reliability EngineeringIncidentLearningReliability |



