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Criterion
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumMediumLowHigh
Timedifferent
As needed30-90 min2-5 min je ItemHalber Tag
Participantsdifferent
4-153-123-95-20
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Incident Log, Action Tracker, Stakeholder UpdatesAffinity Size Map, Grouped Estimates, Unclear ItemsRelative Estimates, Assumption Notes, Split CandidatesSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
IncidentOperationsReliability
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
ResilienceOperationsIncident
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