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| Criterion | ![]() Agile Ideal Days | ![]() Agile Example Mapping | ![]() Agile Acceptance Criteria Workshop | ![]() Agile Story Points |
|---|---|---|---|---|
Purposedifferent | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 15-60 min | 30-60 min | 20-40 min pro Story | laufend, 1-5 min je Item |
Participantsdifferent | 2-9 | 3-7 | 3-6 | 3-9 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Example Map, Acceptance Criteria, Open Questions | Acceptance Criteria, Story Update | Point Estimates, Reference Stories, Velocity Data |
Tagsno overlap | EstimationEffortAgile | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsRefinementBehavior-Driven Development | EstimationAgileMeasurement |



