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Criterion
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for OODA Loop.
Decision Making
OODA Loop
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowMediumMediumLow
Timedifferent
15-60 min30-90 min15-60 min je Zyklus2-5 min je Item
Participantsdifferent
2-93-121-83-9
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Ideal Day Estimates, Assumption Notes, Capacity CaveatsAffinity Size Map, Grouped Estimates, Unclear ItemsSituation Assessment, Decision Loop, Action UpdatesRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationEffortAgile
EstimationBacklogRelative sizing
DecisionChangeLearningStrategy
EstimationAgileRelative sizingTeam
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