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Criterion
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Purposedifferent
When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.
Complexitydifferent
LowLowLowMedium
Timedifferent
15-60 min20-40 min pro Story2-5 min je Item30-90 min
Participantsdifferent
2-93-63-93-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Ideal Day Estimates, Assumption Notes, Capacity CaveatsAcceptance Criteria, Story UpdateRelative Estimates, Assumption Notes, Split CandidatesAffinity Size Map, Grouped Estimates, Unclear Items
Tagsno overlap
EstimationEffortAgile
AgileRequirementsRefinementBehavior-Driven Development
EstimationAgileRelative sizingTeam
EstimationBacklogRelative sizing
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