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| Criterion | ![]() Systems Thinking Iceberg Model | ![]() Innovation Design Thinking | ![]() Innovation Contradiction Analysis | ![]() Systems Thinking Behavior Over Time Graph |
|---|---|---|---|---|
Purposedifferent | The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots. |
Complexitydifferent | Low | High | Medium | Low |
Timedifferent | 30-60 min | 1 Tag bis mehrere Wochen | 60-120 min | 20-45 min |
Participantsdifferent | 2-10 | 4-10 | 2-8 | 1-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Iceberg Worksheet, Pattern Notes, Intervention Ideas | Problem Statement, Prototype, Test Learnings | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Behavior Over Time Graph, Trend Hypotheses, Key Events |
Tagsno overlap | Systems thinkingRoot causePatterns | InnovationPrototypeResearch | ContradictionsInnovationProblem solving | Systems thinkingPatternsDynamics |



