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| Criterion | ![]() Product Strategy ICE Scoring | ![]() Decision Making Pre-Mortem | ![]() Growth A/B Testing | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | Low | Low | High | Low |
Timedifferent | 30-60 min | 20–45 min | 1-4 Wochen | 1-5 Tage |
Participantsdifferent | 2-8 | Small cross-functional group | 1-6 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop | Async | Async |
Outputdifferent | ICE Table, Top Idea List | Risk list, Mitigation plan, Assumption log | Experiment results, Decision log, Learning summary | Interest Metrics, Conversion Signal, Learning Note |
Tagsno overlap | PrioritizationScoringGrowthDecision | RiskDecisionFailurePlanning | ExperimentsGrowthAnalyticsValidation | ValidationExperimentsDemandGrowth |



