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| Criterion | ![]() Product Strategy ICE Scoring | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Test Card |
|---|---|---|---|---|
Purposedifferent | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 30-60 min | 30-60 min | 1-5 Tage | 20-35 min |
Participantsdifferent | 2-8 | 1-5 | Nutzertraffic | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | ICE Table, Top Idea List | Completed Experiment Canvas, Success Metric | Click Data, Interest Signal, Learning Decision | Test Card with a pre-set threshold |
Tagsno overlap | PrioritizationScoringGrowthDecision | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryHypothesis |



