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| Criterion | ![]() Product Strategy ICE Scoring | ![]() Product Strategy DIBB | ![]() Growth A/B Testing | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Low | Low | High | Low |
Timedifferent | 30-60 min | 1-2 h | 1-4 Wochen | 30-60 min |
Participantsdifferent | 2-8 | 2-8 | 1-6 | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | ICE Table, Top Idea List | DIBB document, Belief list, Bet list, Learning report | Experiment results, Decision log, Learning summary | Completed Experiment Canvas, Success Metric |
Tagsno overlap | PrioritizationScoringGrowthDecision | StrategyDecisionAssumptionsHypothesis | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryHypothesis |



