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Criterion
Paper illustration of ICE Scoring with its method-specific working model.
Product Strategy
ICE Scoring
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list.When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
LowMediumHighLow
Timedifferent
30-60 min1-4 Wochen1-4 Wochen25-40 min
Participantsdifferent
2-83-10 Kunden1-61-5
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop + async
Outputdifferent
ICE Table, Top Idea ListConcierge Learnings, Service Blueprint, MVP RisksExperiment results, Decision log, Learning summaryLearning Card with evidence and next action
Tagsno overlap
PrioritizationScoringGrowthDecision
MVPValidationServiceDiscovery
ExperimentsGrowthAnalyticsValidation
ExperimentsValidationDiscoveryLearning
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