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| Criterion | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Innovation Design Charrette | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 60-90 min | Halber Tag bis mehrere Tage | 30-60 min | 1-5 Tage |
Participantsdifferent | 3-8 | 10-50 | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Workshop | Workshop + async | Async |
Outputdifferent | Prioritization Canvas, Hypothesis Backlog | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Completed Experiment Canvas, Success Metric | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ExperimentsPrioritizationDiscoveryHypothesis | BrainstormingWorkshopCollaborationIdeation | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



