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| Criterion | ![]() Engineering Hypothesis-Driven Troubleshooting | ![]() Innovation Crazy 8s | ![]() UX Design Design Studio | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When systems fail unexpectedly, spontaneous attempts often produce more noise than insight. Hypothesis-driven Troubleshooting translates symptoms into testable assumptions and makes troubleshooting learnable. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 30-240 min | 8-15 min | 1-3 h | Halber Tag bis mehrere Tage |
Participantsdifferent | 1-6 | 1-10 | 3-8 | 10-50 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Hypothesis Log, Test Plan, Evidence Notes, Diagnosis Summary | Sketch Set, Idea Shortlist, Direction Options | Sketches, Concept Directions, Design Decisions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | TroubleshootingProblem solvingDiagnosis | BrainstormingSketchingSpeedDivergenceDesign sprint | SketchingCollaborationIdeation | BrainstormingWorkshopCollaborationIdeation |



